About the course
Explore current game art practice and technological advances ensuring you stay up to date with current industry techniques. You will learn how to critically analyse artwork and apply this knowledge to your own game art creations. To reflect industry practice we promote the use of agile workflows and industry events such as Game Jams and Game Societies.
As you progress through this course you will work across a wide range of projects, developing the workflows required to create game-ready assets. You will create environments and props and will sculpt realistic game characters. Additionally, you’ll learn how to implement these assets into a game engine, bringing your creations to life.
We emphasise employability so your studies will be tailored to meet industry standards and adopt industry workflows. You will use professional software and tools to create game art and will render high-quality images for use within your professional portfolio.
Upon completion of this Foundation Degree, students can choose to progress to a full BA (Hons) Game Art Top-up Degree. This program includes an additional year of study for full-time students and two years for part-time students.
This course is validated by Luminate Education Group